29 Jul 2010

What am I working on?

Making a nine man havoc squad using oop minis and imp weapons.

Necron legs arrived from the US thanks John from santa cruse warhammer.

25 Jul 2010

Equipment Update 2010.

Warsmith: Can take any equipment listed on the Chaos Lord section plus any of the following:

Chaos Armour, 30 points (2+ armour save and a 4+ invulnerable save.)

Servo-Arm, 15 points.

Servo-Harness, 25 points. See Space marine codex for more information.

Chaos Space Marine squad leaders: May take any equipment listed in the section and may take any of the following:

Servo-Arm, 15 points.

Inferno Pistol, 15 points.
range 6", Str 8, AP1, Type Pistol, Melta.
Terminator Squad: One terminator may change his heavy weapon for a Multi Melter for 15 points.


Skull Champion: Can take any equipment listed on the Skull Champion list plus any of the following:

Collar of Khorn, 20 points Immune to all psychic powers and force weapons. But the force weapon turns into a power weapon.

Servo-Arm, 15 points.

Inferno Pistol, 15 points.

Fast Attack: Can be dropped for an extra heavy weapon section or a super heavy battle tank.

Looted tanks: The Iron Warriors may loot any Imperial tank from the Guard or Space Marines.

Obliterator Cult: may have up to 5 in the Squad or unit.

Summoned Daemons: Use the rules located in in the Chaos Daemons Codex but may assault the turn they arrive, so immediately lend their help to combat.

Heavy Weapons:

Thunderfire Cannon same points cost and stats in the Space Marine codex.

Havoc Squads, may take Multi Meltas and Plasma Cannons. Same points cost in the Space Marine codex.



Land Raider “Destro”
1 Hull mounted Twin-Linked Las cannons

2 sponson mounted Twin-Linked Las cannons

2 frag assault launchers

1 multi melta inplace of a combi bolter.

Rhino and other tanks based on the Rhino.
May take an additional spooned weapon ie: Comb bolters and Havoc Launcher.